The 3rd anniversary of Guild Wars is just around the corner (and my 31st birthday on the same day). To celebrate they made some additions to the ending of the original Guild Wars campaign, giving it a real ending with rewards. Last night I decided to check it out and marched my team of miscreants back up to Hell’s Precipice.
The team died once, but that’s because I wasn’t paying attention. It went rather well after that misstep. Ending as it must with an Undead Prince Rurik (dead again), and the Lich Lord with him.

Which took me to the new ending area where you can chat it up with all the NPCs you met along the way. It was a nice touch and really fits with the endings the made for the other campaigns and expansion. Ties a few plot bits up too and the expansion fit a little better into the storyline.

I even got myself a fancy new staff. Funny thing is that after making over half a dozen characters, I realized the only one I really use… and thus the only one I should be getting stuff for is this character, my necromancer. Thing is all the other end game items I’ve acquired I gave to other characters… so even though she really didn’t need a new weapon, she deserves to get this one.

But lest you think I spent my time re-beating the game just for a shiny new stick, my time at Hell’s Precipice was well spent with other pursuits too. I capped an Elite (since I’m back doing that now that I finally purchased the skill trainer for my Guild Hall) from Rurik himself, no less. I also mapped what I could and now am proud to say I’ve hit 99% on the Tyrian Cartographer title. Getting that last 1% is going to drive me insane.

Just for fun, here’s a little picture of the Edge of the World that I ran into while messing around the Northern Shiverpeaks the other day.

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Really Quite Ugly
Originally uploaded by FlipSide3.
The new expansion for Guild Wars, Eye of the North, had a preview over the weekend. Pretty cool. I’m glad that there is more to explore. I really hope they listen to the player community and make changes to the much touted Hall of Monuments… cause it was a bit of a let down.
Here’s one of the giant monsters in the new Guild Wars expansion. I really didn’t realize how ugly this guy was, until I stopped to snap a picture. What a face… maybe some botox is in order?
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Unwaking Waters
Originally uploaded by FlipSide3.
So I was mistaken, it happens more often than I’d like.
Turns out there is a resurrection thingie in the Unwaking Waters area… just the other faction had control of it. Of course this last time when I actually discover this, I ended up not needing it… since I actually took my time and stayed out of trouble. I also learned that I could backtrack into the Luxon areas, meaning I don’t have to do the stupid guard the baby turtles mission to get to those Luxon areas.
Got those last 3 Elite Mesmer Skills! Now on to the Ranger skills, methinks.
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gw933
Originally uploaded by FlipSide3.
I’m 3 Elite skill caps away from having all the Mesmer elites (I already have all the necromancer elites capped). Unfortunately 2 are on the Ring of Fire Islands, and 1 is in the Unwaking Waters in Cantha. I died on the Ring of Fire mission last night when my team of super smart heroes/henchies agro’d a bunch of drakes who burned us to the ground. Then the power went out (thunderstorm) and after sitting in the dark for a couple minutes decided to put up playing for the night even after the power kicked back on.
I tried the Unwaking Waters area a couple times earlier this week… there’s no resurrect locations in that explorable area. That REALLY sucks. That and the guy I’m trying to get is hiding behind a Elementalist boss, a group of Oni, and a bunch of Mobs.
Getting those last Elites won’t be that bad, but it’ll take some time. Time hasn’t been in great abundance lately. Katie demands her share which is significant, but I don’t mind giving it to her.
With Super Metroid coming out on Virtual Console next week, I don’t Guild Wars will be getting much of my time. Granted that the week following that the Guild Wars Expansion will be on the scene, so I won’t be neglecting it for long.
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Gender Flipped Warrior
Originally uploaded by FlipSide3.
Here’s an update on my weekend Guild Wars progress (I know no one cares but me).
My elementalist managed to get his last 15 attribute points, which is a major check mark off the to-do list. He also capped an elite skill along the way. Next for him is progressing further in Elona… because I want to by him some Vabbi armor. That is unless the GW:EN ele armor turns out to be really cool (not holding my breath).
Satine, my main necromancer character, capped a few more mesmer elites. She’s already got all the necromancer elites and most of the normal necro skills. Figured I’d work through the other profession’s elites working through each campaign respectively. That way I can pick up each title along the way. There’s still a long way to go.
On a side not I picked up a couple more gold items that pushed Satine’s wisdom track almost to the half way point.
The biggest news is I finally deleted the mule monk that did nothing but hold item upgrade components. It took a bit, but I managed to find places for everything she was carrying and then deleted her worthless butt. After freeing up that character slot I decided to make a PvP character, since I’ve never bothered to keep one handy.
If you remember last April Fool’s Day GW played a trick where they flipped the gender of your character. I was very impressed by my big drunken warrior’s womanly twin, so much so that I’ve brought her back from the nebulous void. Behold Grimm Panda’s new PvP sister Twin Panda!
Actually the above picture is from the Fool’s Day event, but trust me… she looks exactly the same.
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